Pokemon Go has bolted everywhere at a lightening speed, racking up the developers over $200M dollars just after a one into its launch. Users worldwide are still facing bugs and issues during gameplay but that is not stopping millions more to join the fan club.
Earning $200 million isn’t an easy for even for the most popular games, but Pokemon Go did it in a month. Sensor Tower, the analytics program that the game is using, announced that the famous Chinese anime adventure game had record-breaking earnings from over 100 million active players.
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The competition, for example, Clash Royale didn’t stand a chance as Pokemon Go’s first month’s revenue iwas almost double compared to the former. The Go beat Candy Crush Soda Saga by 4X in terms of first 30-day income. Thanks to the extensive catalogue of items in the in-app purchases that helped set the new milestone.
According to Sensor Tower, the latest game by Niantech has a huge potential and will continue to grow user-base at a high acquisition rate. The fact that Pokemon Go isn’t available in all the countries across the globe certifies this prediction. The latest, 15 more Asian countries have also been added.
Amazingly the earnings were $160 million just four days ago, suggesting a $10 profit per day since then.
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